About Mobile Game Doctor
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Our Mission
Unmatched Expertise
Jim Wagner
Director of Product, East Side Games
- Game design, monetization, or marketing audits.
- Teaching best practices of live ops (Data literacy, A/B testing, iteration velocity improvement, etc.)
- Helping their teams learn to understand player behavior, and designing improvements in customer-value-centric ways
Our Team
Dave Rohrl, Founder and Chairman
Dave Rohrl is Mobile Game Doctor’s Founder and Chairman, and provides strategic business and creative guidance to the company and assists on key accounts. Dave’s 28-year career in game design, production, and studio leadership included stops at Pogo, PopCap (where he was immortalized as Crazy Dave in Plants vs. Zombies), Zynga, and Playdom. Dave founded Mobile Game Doctor in 2014 to help struggling free-to-play developers solve hard creative, process, and business problems, and served as the company’s CEO until early 2021.
David Nixon, Senior Product Marketing Consultant
David Nixon is Mobile Game Doctor’s Chief Exectuive Officer and leads all MGD marketing-related initiatives, provides overall project coordination, and assists the consultants as needed. David is a 30+ year industry veteran with experience in game design, project management, strategic operations, publishing, portfolio management, and live operations.
Mike Kanarek, General Manager
Mike Kanarek has been working in product marketing for online, console, and mobile games for more than 10 years. He has a Masters of Business Administration from Babson College with a specialty in marketing. Mike has built teams for multi-million dollar projects and worked as a one man team to bring indie games to delighted audiences. Some of the work he’s most proud of includes Rock Band 3, Dance Central 2, Dungeons and Dragons Online, The Walking Dead: March to War, and Flippfly’s Race The Sun. Mike’s focus is on connecting the creative and branding aspects of marketing with data driven decision making.
Tadhg Kelly, Designer, Writer, Producer & Executive
Tadhg Kelly is a longtime game designer, producer, writer and executive with experience in most major platforms. He started his career in the UK in studios like Lionhead and Climax, as well as founding a startup and writing the game design blog What Games Are. Since 2013 Tadhg has lived and worked in Seattle, in both mobile and AR/VR, including launching some of the first games on Magic Leap. He now heads up operations and quality control at Mobile Game Doctor.