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2025 End of Year Retrospectives
As part of our yearly tradition in the new year, here are some of Game Doctors’ consultants’ quick takes on what happened in 2025 and

A Relational Approach To Transactions
By Dave Rohrl When I lived in San Francisco in the 1980s – long before the dawn of the internet – there was a local

Designer Diary – Trailer Park Boys: Greasy Money
Trailer Park Boys: Greasy Money is an unusual idle game. The game features a very niche license and very unconventional gameplay. It defies many of the genre’s

Design Clarity Tools Intro
As a game design consultant, I work with a wide variety of developers on a huge range of projects: large companies and small, casual games

World Builders and People-Persons: Choosing the Right Writers
Laying the Groundwork for Great Narrative, Part One By Ed Kuehnel, Mobile Game Doctor Narrative Director A number of factors must come together to ensure

UA/Performance Marketing Getting Started
I often speak with partners and colleagues outside the field who want to better understand what User Acquisition (UA), sometimes also called performance marketing, actually

Developing a Story for Your Game: A Practical Process
Developing a Story for Your Game: A Practical Process While there are many ways to go about developing stories for games, in this blog post

The Fine Art of Roadmapping
We were recently approached by one of our existing clients about writing some design documents and doing some game balance for upcoming high-priority features in

Illuminating Level Creation For Free-to-play Puzzle Games
Levels drive the core interaction in most free-to-play puzzle games. The quality of this content, and the pacing of level features, rewards, and difficulty has