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Data Basics for Game Companies: Finale

by Sudha Agarwal | Nov 10, 2021 | DATA ANALYSIS, MARKETING & UA

(This short series is written to give some guidance on the basics of working with game data. Get in touch with us if you’d like to know more.) In parts 1-4 we’ve gone through what to measure, when to measure, how to focus data on actionability and assess it for...

When to explore networks outside of FB

by Yury Bolotkin | Aug 31, 2021 | MARKETING & UA, STRATEGY

Over the years Facebook has become the default source of app installs for many developers. When a game developer starts a market fit, technical, soft, or global launch activity they turn to Facebook to buy traffic. This is not a surprise by any means given that...
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