The Fine Art of Roadmapping

We were recently approached by one of our existing clients about writing some design documents and doing some game balance for upcoming high-priority features in one of their games.  Being a design agency owner, I replied “Of course.  And what features are...

Design Clarity Tools – Intro

As a game design consultant, I work with a wide variety of developers on a huge range of projects.  I deal with large companies and small, casual games and hardcore, and designers ranging from utter newbies to industry vets.  I’ve designed...

Pokemon Goes Social

From time to time, I hear developers talking about how Pokemon Go was a flash in the pan, but they are just dead wrong.  Even though some of the game’s early adopters have moved on, the game remains a fixture in the top 10 grossing slots. Earlier this month at...