When you Think Monetization, Think “CAPS”

When designing effective game monetization systems, game designers must understand and empathize with the real motivations behind players’ purchases. At PGConnects Seattle in June of last year, Dave presented his “CAPS” player motivation hierarchy for game...

More Payers Make a Healthier Game

DeltaDNA recently released an article talking about the changes in payment patterns in free-to-play games.  There’s lots of interesting news in there, but one exciting number really stood out to us at Mobile Game Doctor.  According to...